Week 5 - Week 14/15.10.2024 - 5.1.2024
Sim Jian Xiong (0356498)Bachelor in Design (Hons) in Creative Media
UX Design
INSTRUCTIONS
Designing an app prototype - FurgetMeNot
This project consists of three tasks. Initially, we had an idea of an app to
remind patients with Alzheimer's to take medicine or meals. But the lecturer
commented on the small pool of audience, also another group is doing something
similar, so we changed the app to remind pet owners.
But first, we need do some research.
UX Requirements
For this part, I helped finding competitors and noted down their features we
can follow.
UX User Journey Diagram
For this part, I mainly planned out Journey 3, which is the pet dashboard.
After this, we created a survey to send out to 8 participants. I sent it
out to 3 of my aunts who owned pets.
User Analysis
After they responded, we did an analysis. For my part, I started from Question
12 - Question 20.
FurGet Me Not Prototype
After all this research, we started to create the app journey prototype on
Figma. Since I did Journey 3 for the User Journey Diagram, I became
responsible for that said journey.
I used a few references for my part. I tried to follow the layout exactly,
but overtime, along with some feedback from the lecturer, improvements were
made.
Finally, we need to sent out the prototype to the 8 participants for their
feedback and document the results and them presentation.
Design Documentation
REFLECTION
What a journey. We spent a lot of time researching to create a prototype...I wonder how much time and effort require if we're to make this a real app. It was a bit of rush, burning the midnight oil with my group members, and I'm burned out...



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